Chapter 355 Chaos Mode
Chapter 355 Chaos Mode
Lu Ran was looking at the Minecraft project proposal when Zhou Mingzhe pushed the door open and came in for the second time.
This time, he was holding his phone, and his expression wasn't good: "Look at the gaming section on TUTU, it's full of people cursing us."
Lu Ran took the phone with some curiosity and flipped through a few pages.
[User "5-Second True Man"]: When will we be able to play ranked matches? I've been level 30 for a week now, and I'm sick of playing casual matches every day.
[User "Cool and Amazing"]: I can never get a position in the game. I'm on the 5th floor, and when I get in, the mid laner is taken, the top laner is taken, the jungler is taken, the AD carry is taken, only the support is left. I don't want to play support!
[User "Why can't I finish farming jungle monsters?"]: What should I do if my hero pool is too shallow? I can only play three heroes. Every time one is banned or another is picked, I'm only proficient with the last one. My teammates see my stats and tell me not to feed.
[User "爷傲奈我何"]: I strongly request a mode where you don't have to fight for a spot! Every time I enter a game, I type "5th floor, no support," and then my teammates start cursing. The cursing goes on and on, and my mentality collapses before the game even starts.
Lu Ran flipped through dozens of pages and found that the complaints were all pretty much the same—not enough heroes to get into ranked matches, not being able to get a position, and having a shallow hero pool.
These problems didn't just appear today; they've been going on for some time now.
These issues were simply overshadowed by the popularity of "Wilderness Era" before, but now that the hype has subsided a bit, they've resurfaced.
He handed the phone back to Zhou Mingzhe and leaned back in his chair: "What do you think we should do?"
Zhou Mingzhe sat down opposite him: "I've talked to Xiao Yang about this. Xiao Yang said that the players' core demands are twofold: one is to lower the requirements for ranked matches, and the other is to release a casual mode that doesn't require players to fight for a specific position. The ranked match issue is already being addressed; Lao Wang suggested adding more permanently free heroes in the early stages. As for the casual mode, Xiao Yang proposed a plan called 'Random Free-for-All.' It's a single lane, five players against five players, with heroes randomly selected. Players don't need to worry about last-hitting, the jungle, or map resources; it's just a battle from start to finish. This way, players won't feel pressured by not knowing how to play a hero, and they can adapt to new heroes."
Lu Ran was stunned for a moment after hearing this.
It wasn't because Xiao Yang's proposal was particularly novel, but because it was exactly the same as the "Howling Abyss" from his previous life.
That is, the well-known "Super Smash Bros."
It's worth noting that in the previous life, this mode was arguably the longest-lasting and the preferred choice for many casual players.
"When did Xiao Yang come up with this plan?" he asked.
"The day before yesterday. She said she played a few matches at home, and every time she was on the 5th floor, she couldn't get a position, and she could only play support. She played five games, won three, and felt that she had tried her best in the two games she lost, but her teammates kept cursing at her, saying that the heroes she picked were bad. The more she thought about it, the angrier she got, so she got up in the middle of the night and wrote a proposal, which she gave to me the next morning."
Lu Ran couldn't help but laugh. Xiao Yang was usually gentle and soft-spoken at the company, never getting angry with anyone. He never expected that being insulted by a teammate in a game would make him so upset that he'd get up in the middle of the night to write a proposal.
"I've reviewed the plan," Zhou Mingzhe continued. "The map has a single lane and only one minion wave. Players start at level three, so gold accumulates quickly, and equipment is acquired rapidly. There's no recall mechanism for supplies; you can only buy equipment after you die. The hero pool issue is also easily resolved. Each player will randomly select a hero, and if they're not satisfied, they can spend points to reroll. This way, no one will fight for a spot; everyone will be on luck. If you get a hero you don't know how to play, it's bad luck; if you get a hero you do know how to play, it's good luck."
The more Lu Ran listened, the more he felt that Xiao Yang's plan was too similar to the Howling Abyss in his previous life; they were practically identical.
If he didn't know that Xiao Yang had no memories of his past life, he would have suspected that Xiao Yang had also transmigrated.
"This plan has several problems," Lu Ran said.
Zhou Mingzhe took out his notebook, ready to take notes.
"The first issue is the champion pool. Some champions are too strong in ARAM, while others are too weak. You need to balance it; players shouldn't just surrender if they get a bad champion. You could add some balancing mechanisms, such as giving certain champions extra damage or damage reduction in ARAM."
"The second issue is map size. A single path is fine, but there needs to be space on both sides of the path; it can't just be a straight line. Add some bushes to give players room to maneuver. Melee heroes shouldn't just rush in and die; they need to have places to hide and crouch."
"The third issue is the reroll system. Players should have a chance to reroll if they get a hero they don't know how to play. But there should be a limit to the number of rerolls, so that a player can't keep rerolling until they get a hero they know how to play. We could add a system that gives one free reroll per game, and then that's it."
Zhou Mingzhe quickly took notes, then looked up and asked, "Anything else?"
"And the most important thing is time. A game of League of Legends takes an average of thirty minutes, but ARAM can't be that long. Fifteen to twenty minutes a game is best, the pace needs to be fast, and it needs to be fun to play. When players are tired of ranked games or fed up with normal games, they can come into ARAM to relax, they don't need to use their brains, they can just fight."
Zhou Mingzhe closed his notebook: "I'll have Xiao Yang revise these, and I'll show them to you when they're done."
"No need to show it to me again, just make the decision. There's no need for layers of approval for this kind of small-scale project. Xiao Yang's plan is on the right track; I just added a few technical details. Have Xiao Yang coordinate with Lao Wang. Lao Wang has the map resources readily available; he can just modify them and it will be usable."
Zhou Mingzhe stood up, walked to the door, then stopped: "By the way, about ranked matches, Lao Wang said he's planning to add a few free heroes this week. What do you think? If not, we can change it?"
Lu Ran thought for a moment and said, "No problem. We should make positive feedback corrections as soon as possible. We want to show our players that we care about their feelings."
"And about the ranked rewards for the first season, you said you'd give away skins. Are the skins ready yet?"
"The design department has already made three versions, and I'm not satisfied with any of them. I've asked them to keep revising them until I'm satisfied. The reward skin for the first season can't be taken lightly. Players have worked hard for a whole season, and if you give them an ugly skin, they won't play next time."
Zhou Mingzhe nodded: "Okay. I'll have Xiao Yang go and urge them."
He pushed open the door and went out.
Lu Ran leaned back in his chair, picked up his phone, opened the TUTU game section, and scrolled through the players' complaints again.
Many of the problems they mentioned had also occurred in their previous lives.
The solution is ARAM (All Random All Mid) – look, the two bot laners are fighting over the ADC, how about a ARAM? Look, the mid and jungle are fighting over positions, how about a ARAM? Look, your teammate picked a weird composition, how about a ARAM?
In its previous life, ARAM (All Random All Mid) was initially just an entertainment mode created by Riot Games, but unexpectedly it later became the only mode that some players played.
Players who got tired of ranked matches and found casual matches boring all went to ARAM (All Random All Mid).
A game lasts fifteen to twenty minutes, from start to finish. You don't need to use your brain or think about strategy; you just rush in and attack whenever you see someone.
If you die, you wait to be resurrected, and then you keep trying. Losing doesn't bother you; winning makes you feel awesome.
This pattern is very addictive.
Since this new model has been around for so long, it might be worthwhile to find some celebrities to endorse it.
The first person Lu Ran thought of was his wife, Shen Yuege.
That's the advantage; it keeps the benefits within the family.
He chuckled, closed his laptop, and picked up his phone to send a message to Zhou Mingzhe: "Brother Zhou, get the brawl thing done as soon as possible. The players can't wait."
"Understood. Xiao Yang is already drawing a draft map."
"Tell Xiao Yang not to draw it too detailed. The important thing about the map in Super Smash Bros. isn't how good it looks, it's how fun it is. We can optimize it later, the priority now is to launch it."
"receive."
Lu Ran put down his phone, leaned back in his chair, and stared at the ceiling.
Ranked matches have been optimized, and ARAM (All Random All Mid) mode is also in development.
The content update schedule for League of Legends is now on track.
Once these two modes are launched, the players' complaints should subside for a while.
As for Minecraft, let EA run it for a while.
When they get tired of running, it's time for Rabbit Technology to step in.
...
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